3D Views in Blender
January 2019
I've been spending some time learning to do oblique terrain work in Blender, a free 3D modeling program. I've previously used Natural Scene Designer for this sort of thing, but I've not been satisfied by some of its limitations as far as making good-looking, semi-realistic land cover. I'm no Blender expert, but I feel like I'm starting to get the hang of it.It’s not something I get a lot of call for — it’s really only useful in certain special cases, but it’s pretty, and it’s fun to play with.
![](https://freight.cargo.site/t/original/i/04dce3c8f67bbff160ff6ccc1fa651906b25c5a0aa3a4bfd436732f03de73376/Labeled-01.jpg)
![](https://freight.cargo.site/t/original/i/f82325bbb73e206546e11aa517eda0060b2f1d01faab7977a8855c78ecdd4f3a/BetaDraft.jpg)